Algorithmic Practices: Emergent interoperability in the everyday

This year the RGS-IBG Annual Conference will be coming to the University of Exeter, my institution, and there are some exciting sessions already in the pipelines. I wanted to bring one to the attention of those that happen to look at this website:

Algorithmic Practices: Emergent interoperability in the everyday

Sponsored by: the History and Philosophy of Geography Study Group
Convened by: Eric Laurier and Chris Speed (Edinburgh) and Monika Buscher (Lancaster)

An ever-increasing proportion of the interactions that we have with digital platforms, apps and devices are mediated according to complex algorithms. Whether it be the real time analytics that draw us into playing a game on our phone, or tailored recommendations built from our historical searching and buying habits, we structure our daily lives in response to ‘performative infrastructures’ (Thrift, 2005: 224), most of them hidden deliberately by their makers.

Yet, in responding to the summons, the predictions, the recommendations, the help, the calculations that occur as platforms try to anticipate our next actions, we are learning how they work and don’t work. In our ad hoc assemblies of devices, apps and screens we short cut and re-make algorithms. For instance, in disaster response, ad hoc interoperability and agile response are creating incentives for ‘systems of systems’ that allow locally accomplished convergence of diverse information systems, with implications for data surge capacity as well as protection and privacy (Mendonça et al 2007).

Described as “a structured approach to real-time mixing and matching of diverse ICTs to support individuals and organizations in undertaking response”, emergent interoperability maybe becoming common place in less dramatic daily practices as individuals negotiate the range of algorithms that “react and reorganize themselves around the users” (Beer 2009).

This panel invites papers and presentations that provide insight into conditions and settings in which emergent operability and interoperability occurs within society.

Areas of interest:

  • Dashboards, decongestion, security and the other promises of smart cities (Kitchin 2014
  • Wayfaring, wayfinding and other mobilities with map apps (Brighenti 2012)
  • Changing forms of participation and collaboration through social media algorithms
  • Responding to and attempting to manipulate predicted actions and recommendations
  • The production of calculated publics (Gillespie 2014)
  • Political contestation of algorithms
  • Ad hoc systems
  • Textures of communication in digital and traditional media

The deadline is Friday 6th February 2015.

Email speakers, title and abstract to eric [dot] laurier [at] ed.ac.uk

References:

Beer, D. (2009) Power through the algorithm? Participatory web cultures and the technological unconscious. New Media & Society. London: SAGE. Vol 11(6): 985–1002.

Brighenti, A. M. (2012). New Media and Urban Motilities: A Territoriologic Point of View. Urban Studies, 49(2), 399–414.

Gillespie, T (2014) The Relevance of Algorithms, pp167-194 in Media Technologies, Essays on Communication, Materiality and Society ed. Tarleton Gillespie, Pablo Boczkowski, and Kirsten Foot. Cambridge, MA: MIT Press.

Kitchin, R. (2014). Thinking critically about and researching algorithms. The Programmable City Working Paper 5, Maynooth

Mendonça, D., Jefferson, T., & Harrald, J. (2007). Emergent Interoperability: Collaborative Adhocracies and Mix and Match Technologies in Emergency Management. Communications of the ACM, 50(3), 44-9.

Thrift, N. (2005) Knowing Capitalism. London: Sage.

Cultural Geographies article published – Memory Programmes

My article in Cultural Geographies has been published as part of the first issue of 2015. You can find it amongst a really interesting set of papers including two theme sections on habit and on technology, memory and collective knowing. Other articles in the issue include those by J-D Dewsbury and David Bissell, Andrew Lapworth, my colleague Jen Lea, Maria Hynes & Scott Sharpe, and Matthew Wilson.

A reminder about my article, Memory Programmes:

The aim of the article is to interrogate some key elements of how software has become a means of ‘industrialising’ memory, following Bernard Stiegler. This industrialisation of memory involves conserving and transmitting extraordinary amounts of data. Data that is both volunteered and captured in everyday life, and operationalised in large-scale systems. Such systems constitute novel sociotechnical collectives which have begun to condition how we perform our lives such that they can be recorded and retained.

To investigate the programmatic nature of our mediatised collective memory the article has three parts. The first substantive section looks at a number of technologies as means of capturing, operating upon and retaining our everyday activities in ‘industrial’ scale systems of memory. Particular attention is paid to the quasi-autonomous agency of these systems, that appear to operate at a scale and speed that exceeds a human capacity of oversight.

In the second section I look at the mnemonic capabilities of networked technologies of digital mediation as ‘mnemotechnologies’. Following Stiegler, these are technologies and technical supports that both support and reterritorialise what we collectively understand about our everyday lives.

The conclusion of the article addresses the ways in which an ‘industrialisation of memory’ both challenges and transforms the ways in which we negotiate collective life.

Paper accepted – Memory programmes: the retention of collective life

I am pleased to share that I have recently had a paper accepted for Cultural Geographies, which will form part of a theme section/issue co-edited by Sarah Elwood and Katharyne Mitchell concerning “Technology, memory and collective knowing”–stemming from a session at the 2013 AAG in Los Angeles.

The paper is entitled ‘Memory programmes: the retention of collective life’ and builds upon a theoretical conference paper I gave at the Conditions of Mediation conference in 2013.

The aim of the article is to interrogate some key elements of how software has become a means of ‘industrialising’ memory, following Bernard Stiegler. This industrialisation of memory involves conserving and transmitting extraordinary amounts of data. Data that is both volunteered and captured in everyday life, and operationalised in large-scale systems. Such systems constitute novel sociotechnical collectives which have begun to condition how we perform our lives such that they can be recorded and retained.

To investigate the programmatic nature of our mediatised collective memory the article has three parts. The first substantive section looks at a number of technologies as means of capturing, operating upon and retaining our everyday activities in ‘industrial’ scale systems of memory. Particular attention is paid to the quasi-autonomous agency of these systems, that appear to operate at a scale and speed that exceeds a human capacity of oversight.

In the second section I look at the mnemonic capabilities of networked technologies of digital mediation as ‘mnemotechnologies’. Following Stiegler, these are technologies and technical supports that both support and reterritorialise what we collectively understand about our everyday lives.

The conclusion of the article addresses the ways in which an ‘industrialisation of memory’ both challenges and transforms the ways in which we negotiate collective life.

I have copied below the abstract and I’d be happy to share pre-publication copies, please contact me via email.

Abstract:

This article argues that, in software, we have created quasi-autonomous systems of memory that influence how we think about and experience life as such. The role of mediated memory in collective life is addressed as a geographical concern through the lens of ‘programmes’. Programming can mean ordering, and thus making discrete; and scheduling, making actions routine. This article addresses how programming mediates the experience of memory via networked technologies. Materially recording knowledge, even as electronic data, renders thought mentally and spatially discrete and demands systems to order it. Recorded knowledge also enables the ordering of temporal experience both as forms of history, thus the sharing of culture, and as the means of planning for futures. We increasingly retain information about ourselves and others using digital media. We volunteer further information recorded by electronic service providers, search engines and social media. Many aspects of our collective lives are now gathered in cities (via CCTV, cellphone networks and so on) and retained in databases, constituting a growing system of memory of parts of life otherwise forgotten or unthought. Using examples, this article argues that, in software, we have created industrialised systems of memory that influence how we think about living together.

Keywords: memory, technology, mnemotechnics, industrialisation, programming, Stiegler

Visualising mediated interaction

This video, edited by Tony Zhou, offers a nice articulation of the kinds of imaginative strategies for attempting to represent, on film, the ways we interact through screen-based devices (i.e. computers and phones). Zhou demonstrates how the clunky attempts at verité don’t work – showing the screen while someone types takes ages and so its expensive. Instead, employing abstraction – such as floating text bubbles –advances the narrative without the need to film screens.


A Brief Look at Texting and the Internet in Film from Tony Zhou on Vimeo.

Of course, because these kinds of sequences are in a linear narrative it necessitates the character reading the message instantly – whereas a lot of our screen-based interactions are asynchronous. Its also a narrative device that has been employed in ‘design fiction‘ films to illustrate the abstract communication that takes place by quasi-autonomous software programmes that (will/would/may) underpin the ‘internet of things’. For how else are we to represent the apparently immaterial and abstract mechanisms that constitute what Kitchin and Dodge have called ‘coded spaces’ (and/or coded objects, infrastructures and so on)? For example…


The Social Web of Things from comsicomsa on Vimeo.

What this does, of course, is to render processes that operate in diverse temporalities (like the not-quite-speed-of-light, the speeds of electro-magnetic radiation) which are frequently cyclical and sporadic (CPU cycles and so on) and organised in ways that are oriented towards different modes of legibility (for speed of processing) in the linear conventions of film/tv. We have nuanced understandings of how these things operate within our daily lives (up to a point – they’re mostly figured around individual sensibilities rather than complex collectives) but I’m not really convinced that we have, yet, have a nuanced means of articulating these things.

To adapt what Derek McCormack suggests, these are attempts to represent the ‘abstraction [that] is a constituent element of the background infrastructures that allow life to show up and register as experience’ [p. 720]. The reason I’m framing it this fairly awkward way is that I think what Zhou’s video points to is that it is increasingly difficult for the ‘lay person’ to appreciate and understand the complex assemblages (or, rather, ‘agencements‘) of electronic systems that intimately affect how we live our lives. They are manifestly abstract, but this abstraction is frequently not treated in an affirmative sense but rather in an obfuscatory way.

Thinking about Zhou’s video and the growing impetus amongst social scientists to study the complexities of contemporary networked technologies, I am drawn to the idea that perhaps the kinds of visual devices used in the kinds of videos I’ve discussed here ought to be further employed to help describe and explain how contemporary processes of mediation function”¦ Probably something the students on courses like ‘Design Informatics‘ are already doing..? Its certainly something that ought to be part of any kind of ‘digital studies‘.

Reblog> ERC Video for the Programmable City Project

Nice video offering an overview of the Programmable City project (funded by the European Research Council):

This video introduces the Programmable City. In the video Rob Kitchin outlines the aims and objectives of the project and highlights the importance of the support received from the European Research Council (ERC). Each researcher on the Programmable City team also briefly discusses their work. The video was made by the Programmable City team in order to promote the project and the ERC.

VIDEO> Algorithms, performativity and governability – Introna

Excellent critical reflection on ‘algorithms, performativity and governability’ by Lucas Introna – very helpful for a bunch of things I’m currently thinking about…

Lucas Introna: “Algorithms, Performativity and Governability” from Media, Culture, Communication on Vimeo.

Taking this discussion a few steps on, you can (and I intend to today) read David Beer’s article Power through the algorithm? and Daniel Neyland’s article On organising algorithms.

Contextualising ‘virtual’ geographies

Following on from the publication of my article in Progress in Human Geography, I wanted to post here some thoughts that didn’t quite fit into that paper but nevertheless feel like a worthwhile contextualisation of the long-running engagement with digital mediation and ideas of a ‘virtual’ or ‘cyber-‘ spaces in geography.

Discussions of alternative or transformed forms of spatiality constituted by computation have spawned a range of names and phrases for those spatial formations. As Pile argued, the descriptions of ‘cyberspace’ and ‘the virtual’ are ‘a plurality of clashing, resonating and shocking metaphors’ (Pile, 1994, page 1817). In this post I want to begin to discuss the malleable nature of our descriptions of computation, data and software. In particular it seems pertinent to examine the role of metaphors and how some geographers have addressed that role. Sawhney (1996) describes metaphors as ‘midwives’ that ease new conceptualisations of spatial experience into understanding. However, metaphors that constitute discourses are not politically neutral. If metaphors ‘do things’ as Lakoff and Johnson (2003) assert, what they ‘do’ needs to be explicitly examined.

Paul Adams, Stephen Graham and Ken Hillis all offer examinations of the role of metaphors in understanding the spatial experience of ICTs that are worth revisiting (see also: Graham, 2013):

First, Adams’ (1997) useful review of metaphors in literary treatments of computer mediation identifies three, overlapping, ‘fields’ of metaphors: ‘virtual architecture’, ‘the electronic frontier’ and ‘cyberspace’. Adams argues that, despite fears concerning ‘a metaphor’s power to corrupt’ (1997, page 167), such ‘mythical geographies’ fill in the spaces between established knowledge to form what Tuan calls the ‘fuzzy area of defective knowledge’ (Tuan, 1977, page 86).

Second, Hillis (1999) highlights a background of mysticism to metaphors utilised to describe and explore virtual reality as a ‘cyberspace’. For Hillis, many of the metaphors draw upon understandings of light. Hillis (1999) offers three types of metaphor: virtual reality as a privileged position affording ‘vision’; virtual environments as facsimiles or simulations represented through light, akin to Plato’s shadows on the cave wall, and the virtual as an ability to inhabit images as such. Both Adams (1997) and Hillis (1999) postulate a link between the types of metaphors used and the desire to affirm an elevated or omniscient perspective, drawing upon the remote gaze as a tool of imperialism (akin to Virilio, 1984) or the near-omnipotent reach of light to illustrate that desire.

Third, Graham describes the ‘powerful role of spatial and territorial metaphors’ that anchors discourses of ICTs (Graham, 1998, page 165). Graham (1998) identifies a typology of spatial metaphors through which space and place are conceptualised in relation to ICTs: ‘substitution and transcendence’, ‘co-evolution’, and ‘recombination’. Metaphors of substitution and transcendence, echoing Hillis’ (1999) critique, denote replacing physical territory with a ‘virtual’ using new technologies. A co-evolutionary perspective argues that, while remaining separate, both physical and electronic ‘spaces’ are necessarily produced together.

Finally Graham (1998) posits a re-combinative, topological, understanding of socially constructed forms of spatiality that are ‘sociotechnical’ (i.e. linkages between ‘heterogeneous’ actors, including humans, technology and others, formulate spatial experience). Graham (1998), along with Adams and Hillis, identifies the problematic form of Cartesian dualism (a mind/body split) implied by his first category, which also somewhat underlies the second, and the uncritical technological determinism that often accompanies this somewhat fanciful race away from our embodied existence.

Regardless of the apparently ephemeral or amorphous nature of the metaphorical ‘virtual’ or ‘cyberspace’, such evocations are still grounded in a resolutely material register. As Hillis (1999, pages 160-162) notes, language itself is profoundly spatial, and material, in its expression. Writing is the spatialisation of knowledge, what philosopher Bernard Stiegler calls the externalization of thought recorded as ‘tertiary retentions’ (Stiegler, 2007), most frequently orthographic writing (see: Stiegler, 1998), with different technologies of retention using space differently. The expression of ‘virtual’ spaces is, then, always already material in character. Hillis, in an argument similar to Stiegler (1998), presses further, highlighting the reciprocal, yet fragmented, relation between word and world:

language is not only a discrete, concrete thing”¦ Neither is it ephemeral, language can be thought of as an “embodied prototechnology”, both confirming us to ourselves existentially at the level of embodied voice and extending us to engage with the lived world through its symbolic affect (Hillis, 1999, page 161).

Metaphors and neologisms are, of course, not the sole preserve of geographers or, indeed, academics. Of course, much of this work speaks to broader popular (Western), late 20th century interests in ‘telematic culture’ (Ascott, 1990), the creation of ‘artificial experience’ and ‘virtual communities’ (Rheingold, 1989, 1998), and the convergence of subaltern cultures experimenting with drugs and computing (Rushkoff, 1994). Alternative, less dyadic, conceptualisations of a ‘virtual’ are also offered by geographers considering the growth of digital mediation. Although perhaps now considered somewhat dated, we might note that ‘cyberspace’ or ‘virtual space’ has not been solely evoked as an abstract alternative realm, as Kitchin (1998) has argued:

Cyberspaces are dependent upon spatial fixity, they are embodied spaces and access is unevenly distributed”¦ cyberspaces do not replace geographic spaces, nor do they destroy space and time (page 403).

Following Adams (1997, 2011), Graham (1998, 2005), Hillis (1999) and Kitchin (1998, 2011; Kitchin and Dodge, 2011) we can see how, and perhaps why, metaphors and neologisms are used to describe computer-mediated spatial experience and also how geographers have situated the agency of those terms. Earlier engagements with computation were necessarily speculative and concerned with formulating understandings of nascent or imagined technologies. However, in the last decade the growth in ownership of digital technologies has created case studies of widespread everyday use. Some of these case studies are explored in my recently published article ‘The matter of ‘virtual’ geographies‘.

Some references

Adams, Paul C., 1997, “Cyberspace and virtual places” Geographical Review 87 (2), pp. 155-171.

Adams, Paul C., 2011, “A taxonomy for communication geography” Progress in Human Geography 35 (1), pp. 37-57.

Ascott, Roy, 1990, “Is there love in the telematic embrace?” Art Journal 49 (3), pp. 241-247.

Graham, Mark, 2013, “Geography/Internet: Ethereal Alternate Dimensions of Cyberspace or Grounded Augmented Realities?” The Geographical Journal forthcoming.

Graham, Stephen, 1998, “The end of geography or the explosion of place? Conceptualising space, place and information technology” Progress in Human Geography 22 (2), pp. 165-185.

Graham, Stephen, 2005, “Software-sorted geographies” Progress in Human Geography 29 (5), pp. 562-580.

Hillis, Ken, 1999 Digital sensations: space, identity and embodiment and virtual reality. University of Minnesota Press, Minneapolis, MN.

Kitchin, Rob, 1998, “Towards geographies of cyberspace” Progress in Human Geography 22 (3), pp. 385-406.

Kitchin, Rob, 2011, “The programmable city” environment and Planning B: Planning and Design 38 (6), pp. 945-951.

Kitchin, Rob, Dodge, Martin, 2011 Code/Space: Software and Everyday Life. MIT Press, Cambridge, MA.

Lakoff, George, Johnson, Mark, 2003 Metaphors we live by. University of Chicago Press, Chicago, IL.

Pile, Steve, 1994, “CyberGeography: 50 years of Environment and Planning A” Environment and Planning A 26 (12), pp. 1815-1823.

Rheingold, Howard, 1989 Virtual Reality: Exploring the Brave New Technologies of Artificial Experience and Interactive Worlds – From Cyberspace to Teledildonics. Mandarin, London.

Rheingold, Howard, 1998 The Virtual Community. MIT Press, Cambridge, MA.

Rushkoff, Douglas, 1994 Cyberia: Life in the trenches of hyperspace Flamingo, London.

Sawhney, H, 1996, “Information superhighway: metaphors as midwives” Media, Culture and Society 18 pp. 135-155.

Stiegler, Bernard, 1998 Technics and Time, 1: The Fault of Epimetheus. trans. Beardsworth, R., Collins, G., Stanford University Press, Stanford, CA.

Stiegler, Bernard, 2007, “Anamnesis and Hypomnesis: The Memories of Desire”.) Technicity. Charles University Press, Prague, pp. 15-41.

Tuan, Yi-Fu, 1977 Space and Place: The prespective of experience. University of Minnesota Press, Minneapolis, MN.

Virilio, Paul, 1984 War and Cinema: The logistics of perception. trans. Camiller, P., Verso, London and New York.

The matter of ‘virtual’ geographies

Last year I wrote about two articles concerning digital geographies that I had coming out, the second of which was an article for Progress in Human Geography concerning the matter (both the issue and the materiality) of what have been called ‘virtual’ geographies. I am pleased to be able to say that this article is now available published in issue 3 of volume 38. Unfortunately this requires a subscription for access. However,  I am happy to share pre-print copies of this paper, please contact me if you’re interested.

“The Matter of ‘Virtual’ Geographies“ revisits the articulation of ‘virtual’ geographies and reviews recent discussion within geography of digitally mediated activity. The aim of the article is to argue for a greater attention to the material conditions of ‘the digital’. This is achieved by articulating a theory of ‘technics’–the co-constitutive relation between the human and the technical,–and ‘transduction’–the iterative modulating and translation of a sociotechnical milieu from one state to another–through the philosophy of Bernard Stiegler. This article expands on existing work in geography, such as Kitchin & Dodge’s excellent ‘Code/space‘, that is pushing for more sophisticated understandings of software, code, and the plethora of increasingly sophisticated systems and devices with which we mediate ourselves and our (spatial) experience of everyday life.

Reblog > Nigel Thrift and Steven Koonin discuss urban science and big data

Stuart Elden points to an interesting video of a conversation with Nigel Thrift, discussing urban informatics, ‘big data’ and so on. Slight hint of Thrift buying into the rhetoric around ‘big data’ but still an interesting discussion…

Nigel Thrift, Vice Chancellor of University of Warwick, and Steven Koonin, Director of New York University’s Center for Urban Science and Progress, partners in this endeavour, discussed the emerging field of applied urban science and informatics, the opportunities it presents, and how it is challenging the way we think about information. The discussion was moderated by Sallie Keller, Director, Social Decision and Analytics Laboratory, Virginia Bioinformatics Institute at Virginia Tech.

Placing computation: the informatics of anticipation

I wrote an outline for a paper/chapter for a proposed book and related conference edited/convened by F. Xavier Olleros and Majlinda Zhegu at Université de Québec à Montréal which they have kindly accepted. So, I will be fleshing out the following over the summer. Obviously, I owe an intellectual debt to Rob Kitchin here but I’d like to think that I am substantively developing some of the themes of his code/space work (with Martin Dodge) through my own reading of Bernard Stiegler’s philosophical project. In particular, I am developing some of my ideas about the politics of anticipation (from my PhD work) through Stiegler’s theorisation of the ‘industrialisation of memory‘ and the ‘eventisation‘ capacities of increasingly data-driven commercial industries.

This paper addresses the transformative sense in which computation has become an infrastructure upon which has been founded mechanisms to both support and intervene in how we live our everyday lives. The past two decades have witnessed a steady movement of the capacity of digital computation away from spaces dedicated to housing the apparatus of computing–such as the computer centre and the home office–towards a diffusion of that capacity into a variety of everyday places (in the global North). A number of authors have both predicted and described the ways in which computation has moved from dedicated places for bulky apparatus into a capacity available through interconnected devices and systems in an increasing number of contexts (Greenfield, 2006; Kitchin, 2011; Kitchin and Dodge, 2011; Mitchell, 1995, 2000, 2003; Shepard, 2011; Rheingold, 2002; Weiser, 1991). Large-scale computing apparatus have not been eliminated, in fact they have increased in number in the guise of data centres, server farms and so on, but the capacity for the interconnection of those resources through international telecommunications infrastructures to large numbers of portable and embedded devices has transformed the scope and reach of computation (Graham and Marvin, 2001; Graham, 2004, 2005). The purpose of this paper is to interrogate the ways in which this widespread infrastructure of computation is being used not only to both support and surveil increasing amounts of everyday activities, through the collection and retention of vast quantities of data, but also to anticipate and intervene into how we perform the everyday.

Increasing amounts of information about ourselves and others is harvested and stored using electronic devices and we volunteer even more information to email providers, search engines and social networking systems. Many aspects of our everyday lives are now gathered in a range of contexts and recorded (via CCTV, cellphone networks and so on) and retained in databases (Agre, 1994; Graham, 2002; Haggerty and Ericson, 2000; Murakami Wood, 2008), as a growing system of memory of life otherwise forgotten or unthought. These systems are increasingly involved in the ways in which we convene and perform a sense of place. If places are spatial contexts that we convene and give meaning through particular kinds of activities or arrangements of various people and things, then the ways in which we perform that sense of place can be understood to be increasingly mediated by digital technologies. We use mobile devices to search commercial systems for information about and navigate to locations, relying upon travel instructions and databases of past experiences of those places. We allow those systems to use data about ourselves to recommend the ways in which we might act in those locations, where we might eat, shop or socialise. Furthermore, especially in urban environments, we are subject to the regulation of particular locations through real-time analytics based upon infrastructures that gather data for city governments. Infrastructures of software and hardware thus have a growing agency in how we collectively communicate, remember and conduct ourselves socially.

The gathering and recording of data and volunteered information through the expanding computational infrastructure facilitates the ordering of time both as forms of history, and thus the sharing of knowledge and culture, and as the means of anticipating, planning for, and perhaps preventing, futures. The logic of retained knowledge is thus ‘programmatic’ and has arguably become more so with the advent of software programmes, which have augmented our capacities to remember, process and act upon information. Furthermore, these infrastructures increasingly anticipate, in real-time, the ways in which we will behave in order to inform how commercial and governmental organisations intervene in and regulate how a variety of urban environments function. The production and performance of cities, then, increasingly ‘takes place’ in concert with a host of quasi-autonomous computational agents, regardless of whether or not we are aware of it.

To investigate the transformative nature of the anticipatory capacities of a growing number of computational infrastructures embedded within our everyday lives this paper proceeds in three parts. In the following, second, section several technology case studies are explored as means of capturing & retaining and anticipating & operating upon our everyday activities in ‘industrial’ scale systems. Particular attention is paid to the quasi-autonomous agency of these systems, that appear to operate at a scale and speed that exceeds a human capacity of oversight. In the third section the mnemonic and prognostic capabilities of networked infrastructures are brought into focus to be examined, through the work of the philosopher Bernard Stiegler (1998, 2009, 2010b, 2010a), as ‘mnemotechnologies’, technologies and technical supports that both support and reterritorialise what we collectively understand about our everyday lives. The conclusion of this article addresses the ways in which the informatics of an ‘industrialisation of memory’ that operates at a scale and speed that bleeds into apparatuses of anticipatory intervention both challenges and transforms the ways in which we negotiate what are private and public activities and spaces.