Note: This page has Archive status, I do not proactively check or revise the content, but some people may still find it of interest.
As an undergraduate I studied at the at the University of Plymouth, in BSc (Hons) MediaLab Arts, which has since been renamed Digital Art & Technology, between 2000 and 2004.
My interests whilst studying Digital Art were largely focussed on what, at the time, I considered to be the relationship between the physical environment and the broadening notion of the ‘digital virtual’. While my research has moved on considerably, through gaining a masters degree and doctorate in Human Geography, the work that I reviewed and the ideas that I took onboard in my undergraduate project and dissertation remain interesting.
Post-rationally, and with the benefit of a ‘geographical’ hindsight, the main critique I would provide of this early work is a simplistic conceptualisation of space and place. Coupled with this is the assumption of a normative separation of the human, a bifurcation of people and things with apparently ‘common sense’ concepts of ‘society’, ‘nature’ and ‘technology’. I have, in the years since completing my undergraduate study, fundamentally revised my views about the relationships between humans and nonhumans (both organic – animals & plants- and inorganic – things such as tools, furniture and rocks).
Here are the original blog posts I made back in 2003-04 about my undergraduate study. These include excerpts from my undergraduate dissertation.
Undergraduate dissertation: “Smart Mobs & Cybrid Spaces”
- Dissertation Introduction
- 1.1 Our Hybrid Spaces
- 1.2 Cellspace: The Prototype for a New Society
- 1.3 Heterotopias, Drifting and other Social Products
- 1.4 Augmented Space
- 1.5 Cybrid: Reaching a Common Lexicon
- 2.1 People Powered
- 2.2 Personal Area Connections
- 2.3 The Social Games We Play
- 2.4 Reputation as Your Passport
- 2.5 Cybrid Citizens: The advent of the Smart Mob