Getting in ‘the zone’: Luxury & Paranoia, Access & Exclusion – Capital and Public Space

Uber surge pricing in LA

Another interesting ‘long form’ essay on the Institute of Network Cultures site. This piece by Anastasia Kubrak and Sander Manse directly addresses some contemporary themes in geographyland – access, ‘digital’-ness, exclusion, ‘rights to the city’, technology & urbanism and ‘verticality’. The piece turns around an exploration of the idea of a ‘zone’ – ‘urban zoning’, ‘special economic zones’, ‘export processing zones’, ‘free economic/enterprise zones’, ‘no-go zones’. Some of this, of course, covers familiar ground for geographers but its interesting to see the argument play out. It seems to resonate, for example, with Matt Wilson’s book New Lines

Here’s some blockquoted bits (all links are in the original).

Luxury & Paranoia, Access & Exclusion On Capital and Public Space

We get into an Uber car, and the driver passes by the Kremlin walls, guided by GPS. At the end of the ride, the bill turns out to be three times as expensive than usual. What is the matter? We check the route, and the screen shows that we travelled to an airport outside of Moscow. Impossible. We look again: the moment we approached the Kremlin, our location automatically jumped to Vnukovo. As we learned later, this was caused by a GPS fence set up to confuse and disorient aerial sensors, preventing unwanted drone flyovers.

How can we benefit as citizens from the increase in sensing technologies, remote data-crunching algorithms, leaching geolocation trackers and parasite mapping interfaces? Can the imposed verticality of platform capitalism by some means enrich the surface of the city, and not just exploit it? Maybe our cities deserve a truly augmented reality – reality in which value generated within urban space actually benefits its inhabitants, and is therefore ‘augmented’ in the sense of increased or made greater. Is it possible to consider the extension of zoning not only as an issue, but also as a solution, a way to create room for fairer, more social alternatives? Can we imagine the sprawling of augmented zones today, still of accidental nature, being utilized or artificially designed for purposes other than serving capital?

Gated urban enclaves also proliferate within our ‘normal’ cities, perforating through the existing social fabric. Privatization of urban landscape affects our spatial rights, such as simply the right of passage: luxury stores and guarded residential areas already deny access to the poor and marginalized. But how do these acts of exclusion happen in cities dominated by the logic of platform capitalism? What happens when more tools become available to scan, analyze and reject citizens on the basis of their citizenship or credit score? Accurate user profiles come in handy when security is automated in urban space: surveillance induced by smart technologies, from electronic checkpoints to geofencing, can amplify more exclusion.

This tendency becomes clearly visible with Facebook being able to allow for indirect urban discrimination through targeted advertising. This is triggered by Facebook’s ability to exclude entire social groups from seeing certain ads based on their user profile, so that upscale housing-related ads might be hidden from them, making it harder for them to leave poorer neighborhoods. Meanwhile Uber is charging customers based on the prediction of their wealth, varying prices for rides between richer and poorer areas. This speculation on value enabled by the aggregation of massive amounts of data crystallizes new forms of information inequality in which platforms observe users through a one-way mirror.

If platform economies take the city as a hostage, governmental bodies of the city can seek how to counter privatization on material grounds. The notorious Kremlin’s GPS spoofing fence sends false coordinates to any navigational app within the city center, thereby also disrupting the operation of Uber and Google Maps. Such gaps on the map, blank spaces are usually precoded in spatial software by platforms, and can expel certain technologies from a geographical site, leaving no room for negotiation. Following the example of Free Economic Zones, democratic bodies could gain control over the city again by artificially constructing such spaces of exception. Imagine rigorous cases of hard-line zoning such as geofenced Uber-free Zones, concealed neighborhoods on Airbnb, areas secured from data-mining or user-profile-extraction.

Vertical zoning can alter the very way in which capital manifests itself. TheBristol pound is an example of city-scale local currency, created specifically to keep added value in circulation within one city. It is accepted by an impressive number of local businesses and for paying monthly wages and taxes. Though the Bristol Pound still circulates in paper, today we can witness a global sprawl of blockchain based community currencies, landing within big cities or even limited to neighborhoods. Remarkably, Colu Local Digital Wallet can be used in Liverpool, the East London area, Tel Aviv and Haifa – areas with a booming tech landscape or strong sense of community.

CFP> “VIRAL/GLOBAL Popular Culture and Social Media: An International Perspective” 13th Sept 17 CAMRI

Via Tony Sampson.

“VIRAL/GLOBAL Popular Culture and Social Media: An International Perspective” The University of Westminster Communication and Media Research Institute (CAMRI), Sept 13th 2017

Date:
13 September 2017
Time: 9:00am to 7:00pm
Location: 309 Regent Street Regent Campus, 309 Regent Street, London W1B 2HW – View map

Gone-Viral-event-main-photo

Conference organised by the Communication and Media Research Institute (CAMRI)

Keynote Panel

  • Nancy Baym 
  • Emily Keightley
  • Dave Morley (TBC)
  • Tony D Sampson
  • Paddy Scannell

This interdisciplinary conference aims to examine how and why everyday popular culture is produced and consumed on digital platforms. There is increasing interest in studying and discussing the linkages between popular cultural and social media, yet there exist important gaps when comparing such cultural phenomena and modes of consumption in a global, non-west-centric context. The conference addresses a significant gap in theoretical and empirical work on social media by focusing on the politics of digital cultures from below and in the context of everyday life. To use Raymond Williams’s phrase, we seek to rethink digital viral cultures as ‘a whole way of life’; how ‘ordinary’, everyday digital acts can amount to forms of ‘politicity’ that can redefine experience and what is possible.

The conference will examine how social media users engage with cultural products in digital platforms. We will also be assessing how the relationship between social media and popular cultural phenomena generate different meanings and experiences.

The conference engages with the following key questions:

  • How do online users in different global contexts engage with viral/popular cultures?
  • How can the comparative analysis of different global contexts help us contribute to theorising emergent viral cultures in the age of social media?
  • How do viral digital cultures redefine our experience of self and the world?

We welcome papers from scholars that will engage critically with particular aspects of online popular cultures. Themes may include, but are not limited to, the following:

  • Analysing viral media texts: method and theory
  • Theorising virality: new/old concepts
  • Rethinking popular culture in the age of social media
  • Social media, politicity and the viral
  • The political economy of viral cultures
  • Memes, appropriation, collage, virality and trash aesthetics
  • Making/doing/being/consuming viral texts
  • Hybrid strategies of anti-politics in digital media
  • Viral news/Fake news
  • Non-mainstream music, protest, and political discussion
  • Capitalism and viral marketing

PROGRAMME AND REGISTRATION

This one-day conference, taking place on Wednesday, 13th of September 2017, will consist of a keynote panel and panel sessions. The fee for registration for all participants, including presenters, will be £40, with a concessionary rate of £15 for students, to cover all conference documentation, refreshments and administration costs.

DEADLINE FOR ABSTRACTS

The deadline for abstracts is Monday 10 July 2017. Successful applicants will be notified by Monday 17 July of 2017. Abstracts should be 250 words. They must include the presenter’s name, affiliation, email and postal address, together with the title of the paper and a 150-word biographical note on the presenter. Please send all these items together in a single Word file, not as pdf, and entitle the file and message with ‘CAMRI 2017’ followed by your surname. The file should be sent by email to Events Coordinator Karen Foster at har-events@westminster.ac.uk

Original: https://www.westminster.ac.uk/call-for-papers-viral-global-popular-cultures-and-social-media-an-international-perspective

Reblog> Book Launch: Playful Mapping in the Digital Age

Via Institute of Network Cultures.

Generally wary of anything with “digital age” in the title, but good to see some geographers featuring in ‘digital cultures’ type networks…

Book Launch Playful Mapping in the Digital Age

MONDAY 13TH OF MARCH, 17:00 – 18:15 @SPUI25, AMSTERDAM.

With keynote lectures by Michiel de Lange and, Emma Fraser and Clancy Wilmott.

From Mah-Jong to the introduction of Prussian war-games, through to the emergence of location-based play: maps and play share a long and diverse history. In this programme, we will launch the book Playful Mapping in The Digital Age, which shows how playing and mapping can be liberating, dangerous, subversive and, performative.

>> Sign up here.

Playful Mapping in the Digital Age shows how mapping and playing unfold in the digital age and in which ways the relations between these apparently separate tropes are increasingly woven together. Fluid networks of interaction have encouraged a proliferation of hybrid forms of mapping and playing. A rich plethora of contemporary case-studies, ranging from fieldwork, golf, activism and automotive navigation to pervasive and desktop-based games, emphasizes this trend. Examining these cases shows how mapping and playing can form productive synergies, but also encourages new ways of being, knowing and shaping our everyday lives. This afternoon, the Members of the Playful Mapping Collective explore how play can be more than just an object or practice, and instead focus on its potential as a method for understanding maps and spatiality.

Ambient literature – new research project

Former colleagues at UWE in the Digital Cultures Research Centre are formally launching their project on what they call ‘ambient literature’ this Friday.

There’s some info on the project copied below, it follows on from a trajectory you can trace through the ‘pervasive media’ canon (with the lovely people from Calvium [many formerly of HP Labs Bristol] instrumental in how this has been technically achieved), from the Mobile Bristol RIOT! 1831 project, Duncan Speakman’s subtle mobs, the fabulous Fortnight project from Proto-typeCurzon Memories, REACT projects like These Pages Fall Like Ash and (my colleague Nicola Thomas’) Dollar Princess – a rich and varied history of work…

Ambient Literature is a two-year collaboration between the University of West EnglandBath Spa University, the University of Birmingham, and development partners Calvium, Ltd. established to investigate the locational and technological future of the book. Funded through a grant from the Arts and Humanities Research Council, the project is focused on the study of emergent forms of literature that make use of novel technologies and social practices in order to create robust and evocative experiences for readers.Launched in London, Bristol and online in June 2016, the project draws on the REACT Hub’s experience working with creative industries in order to produce three experimental projects from three different authors. Forming the heart of the project, these commissioned pieces allow researchers to study the processes of innovation and negotiation that become visible as established authors work in the new forms opened up by the idea of Ambient Literature. Combining practice-based, empirical and theoretical research, the project seeks to test out new literary forms and develop a grammar for writing Ambient Literature.

This is an interdisciplinary project focused on understanding how the situation of reading is changing through pervasive and ubiquitous computing. Drawing on literary studies, creative writing, design, human-computer interaction, performance and new media studies, the research being developed looks to engage with the history of the book and see what that history is able to tell us about its future.

Yik Yak on campus and the tensions of public anonymity

This piece in The Seattle Times offers a fairly succinct view on the tensions being performed through students’ use of YikYak, the ‘public’ location-based messaging system in which one posts to a location’s public conversation through an app.

Since the growth in population of social media there has also been a growth in the ‘back channel’ at events such as conferences, a ‘second screen’ conversation around ‘appointment TV’ (at least according to the BBC), and from Facebook onwards, there has been a mediated conversation in the background of university lectures.

The students, especially, first years, take some delight in offering observations about the lecture material, the lecturer and so on – amongst the wider hubbub of conversation about pets, hangovers and the relative qualities and number of attractive people on campus.

However, this can spillover into insult. As noted in the BBC local news coverage of one brave lecturer’s response to insults on YikYak at Bristol.

The Seattle Times piece illustrates how, just as in other kinds of social media, a perception of anonymity and the opportunity to perform ourselves otherwise allows some of us to grant ourselves permission to say some appalling things.

I’ve used the example of Yik Yak, in relation to the performance of identity, in a first year lecture… it may have made some of them think… (or maybe not)

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Reblog> New paper: Locative media and data-driven computing experiments @syperng & @robkitchin

A really interesting paper by Sung-Yueh Perng, Rob Kitchin and Leighton Evans, definitely worth a read.

New paper: Locative media and data-driven computing experiments

Sung-Yueh Perng, Rob Kitchin and Leighton Evans have published a new paper entitled ‘Locative media and data-driven computing experiments‘ available as Programmable City Working Paper 16 on SSRN.

Abstract

Over the past two decades urban social life has undergone a rapid and pervasive geocoding, becoming mediated, augmented and anticipated by location-sensitive technologies and services that generate and utilise big, personal, locative data. The production of these data has prompted the development of exploratory data-driven computing experiments that seek to find ways to extract value and insight from them. These projects often start from the data, rather than from a question or theory, and try to imagine and identify their potential utility. In this paper, we explore the desires and mechanics of data-driven computing experiments. We demonstrate how both locative media data and computing experiments are ‘staged’ to create new values and computing techniques, which in turn are used to try and derive possible futures that are ridden with unintended consequences. We argue that using computing experiments to imagine potential urban futures produces effects that often have little to do with creating new urban practices. Instead, these experiments promote big data science and the prospect that data produced for one purpose can be recast for another, and act as alternative mechanisms of envisioning urban futures.

Keywords: Data analytics, computing experiments, locative media, location-based social network (LBSN), staging, urban future, critical data studies

The paper is available for download here.

Paper accepted – Memory programmes: the retention of collective life

I am pleased to share that I have recently had a paper accepted for Cultural Geographies, which will form part of a theme section/issue co-edited by Sarah Elwood and Katharyne Mitchell concerning “Technology, memory and collective knowing”–stemming from a session at the 2013 AAG in Los Angeles.

The paper is entitled ‘Memory programmes: the retention of collective life’ and builds upon a theoretical conference paper I gave at the Conditions of Mediation conference in 2013.

The aim of the article is to interrogate some key elements of how software has become a means of ‘industrialising’ memory, following Bernard Stiegler. This industrialisation of memory involves conserving and transmitting extraordinary amounts of data. Data that is both volunteered and captured in everyday life, and operationalised in large-scale systems. Such systems constitute novel sociotechnical collectives which have begun to condition how we perform our lives such that they can be recorded and retained.

To investigate the programmatic nature of our mediatised collective memory the article has three parts. The first substantive section looks at a number of technologies as means of capturing, operating upon and retaining our everyday activities in ‘industrial’ scale systems of memory. Particular attention is paid to the quasi-autonomous agency of these systems, that appear to operate at a scale and speed that exceeds a human capacity of oversight.

In the second section I look at the mnemonic capabilities of networked technologies of digital mediation as ‘mnemotechnologies’. Following Stiegler, these are technologies and technical supports that both support and reterritorialise what we collectively understand about our everyday lives.

The conclusion of the article addresses the ways in which an ‘industrialisation of memory’ both challenges and transforms the ways in which we negotiate collective life.

I have copied below the abstract and I’d be happy to share pre-publication copies, please contact me via email.

Abstract:

This article argues that, in software, we have created quasi-autonomous systems of memory that influence how we think about and experience life as such. The role of mediated memory in collective life is addressed as a geographical concern through the lens of ‘programmes’. Programming can mean ordering, and thus making discrete; and scheduling, making actions routine. This article addresses how programming mediates the experience of memory via networked technologies. Materially recording knowledge, even as electronic data, renders thought mentally and spatially discrete and demands systems to order it. Recorded knowledge also enables the ordering of temporal experience both as forms of history, thus the sharing of culture, and as the means of planning for futures. We increasingly retain information about ourselves and others using digital media. We volunteer further information recorded by electronic service providers, search engines and social media. Many aspects of our collective lives are now gathered in cities (via CCTV, cellphone networks and so on) and retained in databases, constituting a growing system of memory of parts of life otherwise forgotten or unthought. Using examples, this article argues that, in software, we have created industrialised systems of memory that influence how we think about living together.

Keywords: memory, technology, mnemotechnics, industrialisation, programming, Stiegler

Reblog > Anne Galloway at Mobilities & Design Workshop, Lancaster

The Mobilities and Design workshop (later this month) looks interesting, not least cos Anne will be joining from afar to talk about her excellent Counting Sheep project, as she says on her blog:

I’m really pleased to be participating (via video & Skype) in the Mobilities and Design Workshop at Lancaster University, 29-30 April, 2014.

The event is being live-streamed so you’ll be able to follow along, and this is what I’ll be talking about:

Why Count Sheep, and Other Tricky Questions About Speculative Design Ethnography

Governments around the world require livestock farmers to tag their animals and track their movements from birth to death. Mandated for the purposes of local biosecurity and global market access, electronic identification is also used to keep track of breeding information and health treatments. Combined with location technologies like GPS, and sensor technologies that can monitor individual animal health and external environmental conditions, livestock are now capable of generating and transmitting enormous amounts of data.

At the same time, farmers in the developed world respond to increased public concerns about animal welfare and environmental sustainability by developing new online forms of agricultural advocacy, or what they call “agvocacy”. The US-based AgChat Foundation, and its equivalents in the UK, Australia and New Zealand, use social media to promote greater public awareness of agricultural practices and connect producers and consumers through weekly online chats. A “farm to fork” traceability ethos underpins agvocacy efforts, and aligns well with technosocial imperatives related to the “Internet of Things” – or the ability to connect data-rich objects (including animals) to the Internet.

For the past three years I’ve spent a lot of time thinking about sheep, talking about sheep, and hanging out with sheep or other people who care about sheep. I’ve done this because I’m interested in what the emergent technologies and politics I describe above might mean for our longest domesticated livestock animal, and for the people who continue to produce and consume them. In most ways, this has been standard STS-based ethnographic research: participant observation, interviews, etc. But the systems that I describe aren’t fully formed–and may not ever fully form as imagined–so I needed to come up with complementary research methods that could help me apprehend the future, or more correctly possible futures, and for that I turned to design.

This presentation will first outline the speculative design ethnography (SDE) methods developed, and outputs created, for the “Counting Sheep: NZ Merino in an Internet of Things” research project. (I encourage people to check out the design scenarios for themselves.) Then I will reflect on the challenges and opportunities of this kind of hybrid research practice, paying particular attention to how future visions act in the present to construct multiple publics and co-produce knowledge. Finally, using preliminary responses to our work, I will consider the potential of SDE as a public engagement strategy, and the role of disinterested or disagreeable publics.

Related reading

Galloway, A. 2013. “Emergent Media Technologies, Speculation, Expectation and Human/Nonhuman Relations.” Journal of Broadcasting and Electronic Media 57(1): 53-65.

Galloway, A. 2013. “Towards Fantastic Ethnography and Speculative Design.” Ethnography Matters, 17 September, 2013.

Reblog > Nigel Thrift and Steven Koonin discuss urban science and big data

Stuart Elden points to an interesting video of a conversation with Nigel Thrift, discussing urban informatics, ‘big data’ and so on. Slight hint of Thrift buying into the rhetoric around ‘big data’ but still an interesting discussion…

Nigel Thrift, Vice Chancellor of University of Warwick, and Steven Koonin, Director of New York University’s Center for Urban Science and Progress, partners in this endeavour, discussed the emerging field of applied urban science and informatics, the opportunities it presents, and how it is challenging the way we think about information. The discussion was moderated by Sallie Keller, Director, Social Decision and Analytics Laboratory, Virginia Bioinformatics Institute at Virginia Tech.

Reblog > Self-quantification researcher network

Deborah Lupton has blogged about the creation of a self-quantification researcher network:

Heather Patterson of New York University and I have set up a self-quantification and self-tracking research network. This forum is intended for anyone interested in the social, cultural, political, legal or ethical aspects of wearable technology, biosensors, digital health, mobile health, big data and algorithms, ubiquitous computing or similar topics.

Messages appropriate for the list include but are not limited to the following:
“¢ Announcements of upcoming events/conferences/talks/seminars;
“¢ Announcements of new or forthcoming publications;
“¢ Invitations for research collaborations;
“¢ Calls for conference or contributions to edited books or journals;
“¢ Information about requests for grant proposals;
“¢ Announcements for job openings that may be of interest to list members;
“¢ Pointers to information on new, interesting innovations in this research area; and
“¢ General comments or questions about relevant topics.
We welcome researchers of all disciplines, including media and cultural studies, internet studies, information privacy law, sociology, anthropology, philosophy, information science, business, medicine, and engineering; as well as colleagues working in advocacy, government, and industry. Please contact Heather at hp33[at]nyu.edu if you would like to join the list.

Sounds great!