The ThingTank project identifies that ‘things’ may soon know more about lives than we do and may also be able to make suggestions about what is missing. The purpose of this project is to explore the potential for identifying novel patterns of use within the data that is streamed through the interaction between people and things, and things and things. Our project builds on research and innovation that has been established by the three investigators across the fields of Internet of Things, Social Experience Design and Machine Learning. Through a better understanding of how what data can tell us about how we use objects, new models of use will emerge and reinvigorate the role of things and people within design and manufacturing.
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