Thinking about how technologies produce space/time and are spaced & timed through their design and use.
It’s interesting to compare competing interpretations of the same ‘vision’ for our near-future everyday media experience. They more or less circle around a series of themes that have been a staple of science fiction for some time: media are in the everyday environment and they respond to us, to varying degrees personally. On the one-hand …
Via Prosthetic Knowledge. An AR recreation of the first level of Super Mario Brothers played in first-person with the Microsoft Hololens headset by Abhishek Singh. Super Mario Bros meets Augmented Reality in this crazy life sized first person experience! I recreated the iconic first level, dressed up as Mario and then played it in Central Park …
Nice post by Jack Gieseking on why it’s worth setting up a website as an academic. I’d broadly echo many of the points here, albeit from a different standpoint – I’m less prolific and I guess I’m more in curatorial mode on this website at the moment… (I am actually writing again though, so that’s …
I am a geographer via a convoluted route through digital art, web development and a brief foray into digital scholarship. My research aims to contribute to how we understand the increasing importance of mediating technologies in our lives. Key here are two themes: how we understand spatial experience and how we understand ‘mediation’ and technology. I explore geographies of technology by unpicking what ‘technologies’ are and how they are involved in our understandings and experiences of space and place. This work informs how I contribute to the teaching of geography.
This website is a means for sharing my work. Read my latest blog post at /blog.
My ORCID is: 0000-0002-1336-292X.
I have a ResearchGate page (which I may delete).
In April 2013 I became a Lecturer in Human Geography in the College of Life and Environmental Sciences at the University of Exeter. Between March 2010 and March 2013 I was a Research Fellow in the Digital Cultures Research Centre (DCRC), at the University of the West of England, Bristol. My research continues to be concerned with exploring and problematising the cultures, spacings and temporality of technology.
In July 2010 I successfully defended my PhD thesis, undertaken at at the School of Geographical Sciences in the University of Bristol. I was funded by the Economics and Social Research Council as a 1+3 student. Between November 2009 and June 2010 I worked as an RA with Prof. Martin Weller in the Institute of Educational Technology, at the Open University, investigating practices and rationales for digital scholarship. In 2006 I graduated from the MSc in Society and Space at Bristol. I studied as an undergraduate at the University of Plymouth, in BSc (Hons) Digital Art & Technology (then called MediaLab Arts) in 2004.
My current research is largely concerned with exploring and problematising the cultures, spacings and temporality of technology. I consider my work to span all sorts of ‘disciplinary’ delineations but I’m probably most at home as a ‘geographer’. So, this research broadly pursues three themes: first, geographies of technology – principally practices of innovation and embodied uses; second, spatial imagination and appeals towards a future, not least in relation to ‘ubiquitous computing‘ and ‘smart cities‘; third, the changing understanding and (bio)politics of mediating technologies, characterised partially by work concerning an ‘attention economy‘ and new work concerning ‘taste’.
The intimate geographies of training the mouth as a technology – funded by the University of Exeter, 2016/17. This project explores the growth in ‘speciality coffee’ and its contingency on particular kinds of taste, which I posit have a range of subsequent economic and cultural consequences. I explore the central role of techniques of tasting, known in the coffee trade as “cupping”, in the commodity chains of ‘speciality’ coffee. Claims have been made within the coffee trade and in the popular press (in particular by Jay Rayner in The Observer, 8th June 2014) that a shift in tasting practices and thus how coffee gets roasted and prepared has created a very specific taste experience. The hypothesis of this project is that an increasingly technical and quantitative approach to measuring what we call taste is affecting the gustatory experience of coffee. The aim of this project is to investigate how particular taste experiences of ‘speciality coffee’ have been constituted: to ask how do professional coffee tasters reflect upon the training of their sense of taste? And: do specific technical gustatory practices of tasting create orthodoxies in judgments about taste? – if so, how?
Contagion – funded by the ESRC from Sept 2013-March 2015. Contagion investigated the conditions for movement of infectious disease as well as potent ideas. Using approaches derived from philosopher Gabriel Tarde to think about bio-sociality, the research used large databases on influenza and social media as well as investigations of financial analyses to compare contagion within different domains. The work is in conjunction with colleagues at the Animal Health and Veterinary Laboratories Agency and the Food Standards Agency.
Computing Futures – funded by a British Academy Small Grant (2011-12). This project enabled further research on the ways in which futures are anticipated in ubiquitous computing research and development. This work principally focuses on the HP Labs project ‘CoolTown’ through interviews with people involved with the project. Supporting interviews were also conducted to offer contrasting positions from other projects conducted in a similar timeframe. Outcomes of this research included workshops with creative technology producers and public talks in Bristol and Cardiff. Publications based on this research are in preparation.
‘Open City’ – Guimarães 2012 European Capital of Culture – In 2012 I was a consultant for a ‘design fiction‘ film that attempts to imagine a near future of Guimarães as a ‘smart city’. The work is commissioned by the Open City programme, coordinated by Watershed, as a part of the broader programme of cultural work conducted under Guimarães 2012 European Capital of Culture (Portugal). My contribution brought together the findings from both the Computing Futures project and my PhD research with my reflections on ‘design fiction’ to help filmmaker Geoff Taylor to realise an alternative vision of a ‘smart cities’ future based on workshops with the citizens of Guimarães. You can watch the film on the Smart City page of the Open City website.